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Short: Direct Draw Surface (DDS) DataType Author: Fredrik Wikstrom Uploader: Fredrik Wikstrom <fredrik a500 org> Type: util/dtype Version: 52.2 Replaces: util/dtype/dds_dt.lha Architecture: ppc-amigaos Download: datatypes/dds_dt.lha Installation: 1. Copy dds.datatype to SYS:Classes/DataTypes/ 2. Copy DDS(|.info) to DEVS:DataTypes/ Supports: - Uncompressed truecolor - DXT1 compression - DXT2/3 compression - DXT4/5 compression - RXGB (Doom 3) Indexed texture files are not supported (due to lack of test files). Source code is included. Changes: 52.2 (19-Jun-2008) - Added support for RXGB format used for Doom 3 height maps (same as DXT5 but with red colour data stored in the alpha channel part, and no alpha channel) 52.1 (15-Jun-2008) - Implemented DXT2-5 compression support - Fixed a bug in the uncompressed alpha channel support 0.3 (12-Jun-2008) - Improved DXT1 support (fixes weird colored pixels with some files) 0.2 (11-Jun-2008) - Fixed bug in 32-bit truecolor support - Implemented DXT1 compression support 0.1 (10-Jun-2008) - First released version