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Short:        Direct Draw Surface (DDS) DataType
Author:       Fredrik Wikstrom
Uploader:     Fredrik Wikstrom <fredrik a500 org>
Type:         util/dtype
Version:      52.2
Replaces:     util/dtype/dds_dt.lha
Architecture: ppc-amigaos
Download:     datatypes/dds_dt.lha


1. Copy dds.datatype to SYS:Classes/DataTypes/
2. Copy DDS(|.info) to DEVS:DataTypes/


 - Uncompressed truecolor
 - DXT1 compression
 - DXT2/3 compression
 - DXT4/5 compression
 - RXGB (Doom 3)

Indexed texture files are not supported (due to lack of test files).

Source code is included.


52.2 (19-Jun-2008)
 - Added support for RXGB format used for Doom 3 height maps (same as DXT5 but
   with red colour data stored in the alpha channel part, and no alpha channel)

52.1 (15-Jun-2008)
 - Implemented DXT2-5 compression support
 - Fixed a bug in the uncompressed alpha channel support

0.3 (12-Jun-2008)
 - Improved DXT1 support (fixes weird colored pixels with some files)

0.2 (11-Jun-2008)
 - Fixed bug in 32-bit truecolor support
 - Implemented DXT1 compression support

0.1 (10-Jun-2008)
 - First released version
Copyright © 2024 Fredrik Wikström (fredrik at a500 dot org)